CLa Clauderie

World of ClaudeCraft · Release notes

What's new in v0.27.0

The biggest update to date: a complete Warrior redesign with stances, the Mage rebuilt — including Chronomancy, a true healing spec —, Talents 2.0 choice rows, Professions 2.0, the Card Duel minigame and the Solana wallet. Click a bubble for the detailed rules.

Released July 18, 2026 440 commits Classes, professions & social
💡 Click a feature to open its detailed rules — and the underlined words for their definition.
01

The Warrior redesign — stances & three specs

The class is rebuilt from the ground up: three full specializations, each with its own mastery, and the return of the stance system.

Three specializations Redesign

Battlecraft (two-handed), Bloodrush (dual-wield) and Ironguard (shield tank) — three identities, three masteries.

Kits and masteries in detail

The return of stances Warrior

Battle Stance, Berserker Stance, Guarded Stance — one stance always active, with its dedicated bar.

Each stance's bonuses

Worth remembering

  • Onrush (8-25 yard charge, 1 s stun, 9 rage) and Early Grave (execute below 20% HP) for everyone.
  • Parry scales with Strength: 5% + 0.05% per point, front arc only.
  • All 18 talents across the six choice rows are implemented.
02

The Mage rebuilt — including a healer Mage

All three specializations are reworked. The big news: Arcane becomes Chronomancy, a fully-fledged healing specialization.

Chronomancy Healer

You heal by dealing damage through Temporal Echo — with a Bloodlust, a combat res and the incredible Hourglass of Suspension.

The full healing loop

Cryomancy Frost

Signature procs, Glacial Spike as a finisher and a reworked Blizzard — Frost gets a real rotation.

Procs and new spells

Pyromancy Fire

Hot Streak, the Ignition mastery and Phoenix Trance: Fire revolves around chaining crits.

The crit mechanics
03

Talents 2.0 for all nine classes

Choice rows System

One option to pick per row, saved loadouts (import/export) and action bars that clean themselves up when you switch.

The engine in detail

Class passes

  • Hunter: Rime Snare becomes a real armed ground trap (3 s freeze).
  • Rogue: mastery identity reworked (Scrapper's Edge, False Face, Shadeslip…).
  • Warlock, Druid, Paladin, Shaman: targeted rebalancing and new internal cooldowns.

Also in the engine

  • Two-charge abilities now recharge in parallel, not one after the other.
  • Seven panic-shield defensives recalibrated as a % of max HP.
  • Fears no longer break on the first hit: break chance scales with damage taken.
  • Player-applied stuns are exempt from diminishing returns in PvP.
04

Professions 2.0 — archetypes, Masterwork & enchants

The quest "A Craft to Call Your Own" from Smith Haldren in Eastbrook has you pick your pair of major professions — and the whole crafting system changes with it.

Pick your archetype Professions

A pair of major professions, an automatic hobby, and 10 artisan titles (Smith, Bladewright, Arcanist…).

The quest and the pairs

Quality & Masterwork Crafting

The random quality roll is gone: every craft comes out at the declared quality, with a Masterwork proc capped at 15%.

The exact rules

"Greater" enchants Enchanting

A second enchant tier on the 5 key slots, paid in Arcane Shards from disenchanting epics.

Tiers and slots

New crafted caster gear

  • Uncommon: Eastbrook Ritual Vestments (cloth), Eastbrook Druid's Hide (leather), Eastbrook Warded Leggings (mail).
  • ilvl 23 rares: Wardweave Cowl, Duskhide Wraps, Sootscale Mantle.

Crafting fixes

  • Three reagents were being sold by "Sell All Junk": requalified from poor to common.
  • Traded items keep their enchants, maker's mark and Masterwork.
  • Crafted item tooltips finally show item level and item score.
05

Card Duel, deeds & interface

Card Duel PvP

A 1v1 card duel at the Card Master ("Dealer of Chance") in the starting zone — your first match win earns the House Rules deed.

The rules of the game

Renown & deeds

  • The leaderboard now ranks by total Renown.
  • Three "stranded" deeds are granted retroactively on login (Giantslayer, Well Rested, Something Shiny).
  • A dedicated chime plays on every Book of Deeds unlock.

Movable party frames

  • Party/raid frames can be dragged and locked, position remembered.
  • Style, scale, raid columns, sort order and health text configurable in the options.
  • Compact aura strip filtered to what's actionable: debuffs, HoTs, absorbs, major defensives.
06

Store, client & audio

Solana wallet & USDC Store

Connect a wallet directly in game (Phantom, Solflare, Backpack), with USDC as the Claudium's 4th payment method.

Browser, mobile, desktop

Welcome screen & GPU

  • New welcome screen: live game news, your character on stage, gold "Enter World" button.
  • Hybrid PCs (gaming laptops) finally use the discrete GPU on Windows and Linux — no more 13 FPS on the integrated chip.
  • A toast warns when the game runs on a software renderer.

Audio

  • All 130 hand-mastered sounds of the custom library are now live — no more placeholders.
  • Mobs vocalize at rest, family by family.
  • New option to mute notification sounds without touching the world.
  • Wands get an auto-attack sound per school (arcane, holy, shadow).
07

Heroic dungeons & raid loot

Heroics rebalanced Dungeons

Heroic trash hits 25% softer, and the final boss's Heroic Marks now pay the whole group — even absentees, by mail.

Numbers and reset rules

Nythraxis loot repaired

  • A bug was skipping the normal loot roll groups on heroic kills — fixed.
  • No more duplicate drops; the 4-item guarantee is preserved.
  • Four new ilvl 29 epics: Bonewrought Greatsword, Direfang Greatblade, Bonewrought Bulwark and Wraithfire Orb (the first "held offhand" item).
  • Boss-summoned adds no longer evade when the boss is kited, and dancing through the exit portal wipes your threat.
08

The rest of the update

World & rendering

  • Targeting a mob shows its 3D portrait in the target frame, tinted by family.
  • Nameplates: level badge with the classic con colors and visual states (target, hostile, dead, pet…).
  • 9 GLB props replaced (crypt altar, delve exits, rite shrines…).
  • The Highwatch training dummy gets a real model — and the freeze near the ogre camp is fixed.
  • Pinch-to-zoom on the world map on touch devices.

Fixes

  • Accented names and messages are no longer mangled (UTF-8 decoding fixed) — good news for the French.
  • On iOS, coming back to the game no longer dumps you on the login screen.
  • Item comparison finally accounts for Hit, Crit and Haste Rating.
  • The caster T2 two-piece bonus now properly reduces cast pushback.
  • Autorun stops cleanly after interacting (quest, loot, gathering).

Server & operations

  • Player metrics run as independent collectors — one stalling no longer blocks the other.
  • Moderators can issue timed bans on Daily Rewards.
  • Discord flair: stale roles purged, Admin duplicates resolved, clean re-linking.
  • Responding to a resurrection offer is finally wired server-side.

Localization & tech

  • 8,094 registry keys across 21 locales, zero pending rows after a 3,072-row fill.
  • Repo type-checking moves to TypeScript 7 (native Go compiler).
  • CI is 4-way sharded on PRs and releases.