CLa Clauderie

World of ClaudeCraft · Release notes

What's new in v0.28.0

Professions 2.0 is finally complete: gathering yields real materials and 54 recipes arrive with their profession masters — while the Mage's Cryomancy deflates and barriers start scaling. Plus a richer interface and a sturdier client. Click a bubble for the detailed rules.

Released July 20, 2026 Since v0.27.2 Professions, balance & interface
💡 Click a feature to open its detailed rules — and the underlined words for their definition.
01

Professions 2.0: the loop is closed

The progression announced with v0.27.0's Professions 2.0 is now complete: you gather, you learn tier by tier from masters placed in the world, you craft — and the economy follows. The site's Professions page recomputes itself from the new data.

Gathering gets real New

World nodes finally yield real materials — Copper Ore, Silverleaf Herb, Rough Hide… — with pristine veins and rare gather events.

Materials, veins and events

From 21 to 75 recipes New

54 recipes arrive at once — 9 per profession across six professions — taught tier by tier by six new profession masters, and a Professions Guild that introduces itself by letter.

Tiers, masters and the guild letter

Worth remembering

  • Silkspun Satchel: the first craftable bag (10 slots, tailoring).
  • Healing and mana potions, elixirs and nine cooked dishes join the economy.
  • The crafting window shows profession identity, recipe requirements, Masterwork results and the maker's signature.
02

Frost recalibrated & spec power floors

After the Fury Warrior in v0.27.2, it's the Frost Mage's turn to see its stacked multipliers deflate — while the passive specialization power floors are restored for all nine classes.

Cryomancy: procs deflate Balance

The instant Winterlash from Brain Freeze no longer hits 30% harder, Brittle Ruin loses its +20% critical damage, and Frozen Orb moves to a 45s cooldown.

All four nerfs in detail

Barriers finally scale Balance

Frostveil and Blazing Barrier absorb less at base (50) but gain +50% of your spell power, across three ranks. Shifting Ward replaces Temporal Rift.

New ranks and talents

Worth remembering

  • Icebind: the root now breaks on cumulative damage — 15% of the target's max HP, between 20 and 60.
  • Battle Rhythm (Warrior) becomes pure resource: no more +5% damage, the bonus rage stays.
  • Nythraxis's scripted transitions can no longer be broken by ordinary crowd-control removal.
03

Interface & social

A third action bar Interface

  • A 3rd action bar on desktop, and expanded action pages on mobile.
  • Spellbook and Social windows move to a wider landscape layout.
  • The World Market now also filters by Legendary rarity.

Chat gets its colors

  • Player names are class-colored in chat, with a verified-streamer badge.
  • Hovering a player shows an identity tooltip with character details.

Welcome guardrails

  • Spirit-healer revival and Delve Mark purchases now ask for confirmation.
  • Ready checks summarize who didn't respond or isn't ready.
04

Reliability, rendering & audio

A sturdier client

  • Ambient audio and nameplate updates optimized; the spatial grid is reclaimed and now serves mob-mechanic allies.
  • Boot-time loads (glTF, HDR, textures) retry on transient failures; the reconnect overlay shows attempt counts and retry timing.
  • Firefox: the camera rotates again after a forced pointer-lock release.

Artisan Row takes shape

  • Artisan Row and the profession stations get their dedicated decorative models, with map markers.
  • Previously unmapped weapons finally use the correct held-model variant.

Sound everywhere

  • Card Duel gains its sound effects: shuffle, reveal, play, round and result.
  • Training Dummies keep the critical-hit cue without screaming like wounded creatures.
  • The Discord bot repairs compounded level suffixes in synchronized nicknames.