World of ClaudeCraft · Release notes
The big graphics update. The game looks better, runs smoother, and every spell now has its own look and sound. Also in the box: no more killing mobs stuck behind walls, the tank no longer runs from their own boss, new loot in Wildheart Basin — and farming is slower. Click a card for details.
A new top graphics level, a reworked world (terrain, grass, paths), and lots of optimization. No monster PC required: every level runs better than before.
Above Ultra, with everything maxed out. And if things slow down, the game softens the picture slightly on its own instead of stuttering, then sharpens it back up.
See detailsBefore, lots of spells looked the same. Now 296 abilities each have their own look and their own sound.
Every projectile keeps its own look from cast to impact, with a different hit depending on the magic (fire, frost, shadow…) and marks left on the ground.
See detailsThe well-known trick: climb a rock or a ledge, the mob gets stuck below, and you kill it risk-free. That's over.
If it really can't reach you for 5 seconds, it gives up: it walks back to its camp, heals back to full, and you lose its loot.
See detailsIn this dungeon, pulling the boss Zulgar without clearing the route is supposed to wake the WHOLE dungeon against you. Except the far-away mobs used to turn back. Fixed.
Pull Zulgar too early and every mob still alive comes for you, even from the far end of the dungeon. And if you run, they chase you.
See detailsTwo changes that will make group play much saner, plus some small conveniences.
Before, a boss could throw two big attacks at once (a fear + an explosion, say). Now there are always at least 5 seconds between two.
See detailsA boss's area fear no longer affects the player tanking it. No more boss rampaging through the group because its tank is running around in a panic.
See detailsIt all happens in Wildheart Basin. Click a card for rates, a name for its Codex entry.
The boss Zulgar drops a guaranteed green legs piece every kill, and the dungeon's rare mob drops a two-handed spear.
Items and ratesSix new epic items on the boss, roughly a 1 in 3 chance each — including two firsts for the game. And both rare mounts can drop here.
The full listThe update announces a tank mount, the Terrorspark Groundshaker. We checked the game's code: impossible to get for now. Don't waste your time.
WhyThe quietest change in the update, but you'll feel it fast.
Before: 25 seconds everywhere. Now: 1 to 3 minutes depending on the zone (the higher the zone level, the longer). Farming a camp in a loop pays much less.
See detailsThree changes worth knowing, and around a hundred small fixes.
Seething Fury (20 rage instantly) existed in the game but nobody could learn it — a bug. It's fixed: it learns at level 10.
See the three changes