World of ClaudeCraft · Release notes
v0.43.0 rebuilds the interface on a shared library, gives the druid a real cat, softens Nythraxis and adds two instances to the Dungeon Finder: the Crucible of the Last Spring raid and The Wildheart Basin dungeon.
The druid changes skins, the Chronomancer gains a safety net and the Warlock is freed from the Eye.
Cat Form becomes an original quadruped, 15% faster, that lunges and pins — Dash from level 12.
See the detailTemporal Echo’s excess becomes a shield capped at 20% max health, and Perfect Moment hits 20% harder.
See the detailPossess the Evil Eye and Hour of Judgment no longer need a bearer, and Hex of Violence feeds Condemnation on its own.
See the detailPoisons are wiped at the end of a duel, attribution is fixed and Festering Venom tooltips are repaired.
Trying to cast while moving shows a toast instead of wasting a global cooldown.
Everyone’s health is reworked, charms become affordable and the exchange buys in one order.
Uncommon-or-better items gain a free Stamina line — the same health for a caster and a physical piece.
See the detailCharm recipes drop to 1 shard, 14 essences and 10 dusts: one disenchanted epic covers it.
See the detailDegradation at skill milestones, instant planting and hoes aligned to crop rows.
Buy from several sellers in one order, cheapest first, with a live quote. The Exchange gains a Sales History tab and a Materials Vault view.
Unread letters eventually expire, but the Exchange Broker’s escrow is never destroyed; loot at full bags stays on the corpse for a while.
Riftbound rings accept enchantments, weapon skins cover the off-hand too, and Cosmetics previews a mount before you buy.
Two instances join the Dungeon Finder, and Nythraxis’s storm hits softer at the opener.
The first Bone Slam of a storm drops to 23% max health in Normal, 37% in Heroic; no more Bone Spike mid-storm.
See the detailIgnivar, then Varkhul behind the Molten Assembly: the raid joins the Dungeon Finder with a weekly per-room lockout.
See the detailA five-player max-level dungeon deep in the Palmreach, ending against Zulgar, Voice of the Basin.
See the detailPets no longer body-pull bosses, and line of sight is no longer blocked by invisible clutter. Heroic loot previews are fixed.
The starting zone is mended and the sunken quests resurface.
Quest givers spread out, Marshal Redbrook by the notice board, optional golden guidance from Wolves at the Door, and subtitles on trades.
Four submerged quests return — including Bridgemere’s toll chest, which had Toll and Tangle stuck at 2/3.
The Last Keep graveyard now sits a few steps from the gate instead of a long walk away.
Achievements now follow the account, not the character.
Book of Deeds and Reliquary go account-wide, with Earned by / Found by; titles and borders show on all your characters.
The guild signpost gains a New player friendly category and a green dot when an officer is online.
Every guild-gold deposit and withdrawal is announced to all, and the character’s zone shows at selection.
The interface is rebuilt on a shared library — same gold, Cinzel and painted-art look, new tools.
An aura overlay for every self-buff, and four notification channels — all off by default.
See the detailEach spec keeps its bars; swapping a talent replaces the spell in the same slot.
Hide the interface, toggle friendly nameplates, target the group (F1 = you) — and the wheel binds like a key.
No more per-frame restyling: 6.5 ms saved per frame (−31%), measured on a modest machine; lighter trunks, batched gathering.
Arena and battleground ladders fixed, drag indicators by finger, iOS-jitter-tolerant tooltips.
Unlocking sits at the top of the Esc menu; frame widths start over — moved frames come back narrower.