CLa Clauderie

World of ClaudeCraft · Release notes

What’s new in v0.43.0

v0.43.0 rebuilds the interface on a shared library, gives the druid a real cat, softens Nythraxis and adds two instances to the Dungeon Finder: the Crucible of the Last Spring raid and The Wildheart Basin dungeon.

Released 17 September 2026From v0.42.2~100 merges
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01Classes & spells

The druid changes skins, the Chronomancer gains a safety net and the Warlock is freed from the Eye.

The druid gets a real cat Rework

Cat Form becomes an original quadruped, 15% faster, that lunges and pins — Dash from level 12.

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Chronomancer: overhealing becomes a shield Healing

Temporal Echo’s excess becomes a shield capped at 20% max health, and Perfect Moment hits 20% harder.

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Warlock: the Eye without a bearer Comfort

Possess the Evil Eye and Hour of Judgment no longer need a bearer, and Hex of Violence feeds Condemnation on its own.

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Rogue: clean poisons Fix

Poisons are wiped at the end of a duel, attribution is fixed and Festering Venom tooltips are repaired.

A refused cast costs nothing Comfort

Trying to cast while moving shows a toast instead of wasting a global cooldown.

02Crafting & gathering

Everyone’s health is reworked, charms become affordable and the exchange buys in one order.

Every item carries its third of Stamina Rework

Uncommon-or-better items gain a free Stamina line — the same health for a caster and a physical piece.

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One charm per disenchant Recipe

Charm recipes drop to 1 shard, 14 essences and 10 dusts: one disenchanted epic covers it.

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Farm tools follow suit Gathering

Degradation at skill milestones, instant planting and hoes aligned to crop rows.

Market Sweep Exchange

Buy from several sellers in one order, cheapest first, with a live quote. The Exchange gains a Sales History tab and a Materials Vault view.

Escrow no longer burns Mail

Unread letters eventually expire, but the Exchange Broker’s escrow is never destroyed; loot at full bags stays on the corpse for a while.

Rings and appearances Items

Riftbound rings accept enchantments, weapon skins cover the off-hand too, and Cosmetics previews a mount before you buy.

03Dungeons, rifts & bosses

Two instances join the Dungeon Finder, and Nythraxis’s storm hits softer at the opener.

Nythraxis hits softer — at first Raid

The first Bone Slam of a storm drops to 23% max health in Normal, 37% in Heroic; no more Bone Spike mid-storm.

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Crucible of the Last Spring Raid 10

Ignivar, then Varkhul behind the Molten Assembly: the raid joins the Dungeon Finder with a weekly per-room lockout.

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The Wildheart Basin Dungeon 5

A five-player max-level dungeon deep in the Palmreach, ending against Zulgar, Voice of the Basin.

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Pets no longer body-pull Fix

Pets no longer body-pull bosses, and line of sight is no longer blocked by invisible clutter. Heroic loot previews are fixed.

04World & quests

The starting zone is mended and the sunken quests resurface.

Eastbrook mended Zone

Quest givers spread out, Marshal Redbrook by the notice board, optional golden guidance from Wolves at the Door, and subtitles on trades.

Four quests dredged up Quests

Four submerged quests return — including Bridgemere’s toll chest, which had Toll and Tangle stuck at 2/3.

The graveyard by the gate Comfort

The Last Keep graveyard now sits a few steps from the gate instead of a long walk away.

05Guild & social

Achievements now follow the account, not the character.

The account, not the character Account

Book of Deeds and Reliquary go account-wide, with Earned by / Found by; titles and borders show on all your characters.

/who becomes a tab Social

The guild signpost gains a New player friendly category and a green dot when an officer is online.

Guild gold announced Guild

Every guild-gold deposit and withdrawal is announced to all, and the character’s zone shows at selection.

06Comfort & tech

The interface is rebuilt on a shared library — same gold, Cinzel and painted-art look, new tools.

Watched Spells: your self-buffs on watch Interface

An aura overlay for every self-buff, and four notification channels — all off by default.

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Action bars per specialization Interface

Each spec keeps its bars; swapping a talent replaces the spell in the same slot.

Alt+Z, Ctrl+V, F1–F10 Interface

Hide the interface, toggle friendly nameplates, target the group (F1 = you) — and the wheel binds like a key.

The HUD breathes Performance

No more per-frame restyling: 6.5 ms saved per frame (−31%), measured on a modest machine; lighter trunks, batched gathering.

Mobile caught up Mobile

Arena and battleground ladders fixed, drag indicators by finger, iOS-jitter-tolerant tooltips.

Frames locked by default Interface

Unlocking sits at the top of the Esc menu; frame widths start over — moved frames come back narrower.

What this changes for you: your Cat runs 15% faster and lunges onto its target, your Chronomancer turns overhealing into a shield, your health pool rises without swapping a piece — and two new instances wait in the Finder.