World of ClaudeCraft · Patch notes
A deep PvP update: kill streaks on hills pay bounties (up to 33 Honor), open-world deaths offer PvP Resurrect, and /presence makes you invisible. Warfare season 1 moves to gold, season 2 gains combat ratings and eight jewelry pieces — and Nythraxis loses its Bone Storm.
No spell, talent or class mechanic changes — PvE combat is retouched through the boss, not through classes.
Every spell and talent stays as of v0.44.1. The new Season 2 combat ratings are GEAR: see Warfare, under Guild.
Nythraxis changing, the site re-simulates its nine reference specs: dps.html figures will be updated within a few hours.
No recipe, enchant or material in this release.
The 5 recipes and 7 enchants of v0.44.0 remain the latest.
Nythraxis, the game's king-boss, loses its signature phase 3 and learns patience; rifts close during trials.
The boss's signature phase 3 never starts anymore. And Grave Eruption now waits out Soul Rend marks.
See detailsNo rift portal opens inside the Evergarden mazes anymore, and you can't be pulled into a rift during the wisp maze, the shadow or the glider trial.
The world doesn't change; a stealth quest unlocks its last step.
The stealth quest used to stall at 2/4: the two carriers with the big detection circles can be pickpocketed again while suspicion stays under 50%.
The minigames, factions and treasure maps of v0.44.2 stay as they are.
The release's core: hills pay bounties, open-world death can be bought back, and your online status belongs to you — while Warfare changes currency.
Killing a player on a streak pays more (up to 33 Honor at 7 kills); a player on a death streak pays less (down to 3). The announcer calls streaks zone-wide.
See detailsKilled in the open world by another player (or hit within the last 10 seconds)? The death screen offers to raise you at the graveyard, full health, no new Toll.
See detailsThe season 1 set now costs gold (100 g for the 7 pieces). Season 2 gains crit/haste, spell power and eight new jewelry pieces.
See detailsEveryone, friends, or nobody: your presence in friends lists and the guild roster (zone and map position included) is one command away.
See detailsThe flag streak only counts time alive in the open world: instances and deaths no longer grow your counter. Stealthed players vanish from dead players outside their party, and a ghost shows only to its own party.
Clearer combat cues, and the usual translation pass.
Target dots now track YOUR damage-over-time effects and YOUR debuffs on hostile players — in battlegrounds, arenas, duels and flagged World PvP.
All the new text (bounties, Resurrect, /presence) is translated into the game's supported languages.