CLa Clauderie

World of ClaudeCraft · Patch notes

What's new in v0.32.0

The biggest patch in a long while: Rifts — instanced dungeons generated endlessly from nothing but a seed, ranked C to S —, eleven new realms with 105 quests and the Wildheart Basin dungeon, mounts turned into real bag items, and a chunk-streamed world with an interactive continent map. Click a bubble for the detailed rules.

Released Jul 29, 2026 Since v0.31.0 Rifts · realms · mounts · world
💡 Click any feature to open its detailed rules — and the underlined words for their definition.
01

Rifts: dungeons without end

The heart of the patch: fully procedural instanced dungeons, rebuilt identically from three numbers — a seed, a level, a floor index. Four portal ranks, eight environments, and a hand-authored citadel hiding in some seeds.

Born from a seed New

Every rift is generated from seed + level + floor, nothing else: server, offline sim and client rebuild exactly the same dungeon. Each descent runs 3 to 6 floors, with an environment rolled per floor.

How it works

Ranked C to S Challenge

Four portal ranks — C (lvl 20), B (22), A (25), S (28). The higher the rank, the more mechanics bosses reveal: 1 at C, up to 4 at S, with increasingly muscular heroic tuning.

The difficulty ladder

Loot follows the rank Loot

A guaranteed item from rank C, a guaranteed epic from B up — and at rank S, two exclusive legendaries at 0.3% each: Heart of the Rift and Voidsong.

The reward table
02

Eleven realms to explore

The world grows all at once: eleven new realms, 105 quests, 48 new NPCs — and an open-field dungeon hidden behind a sunken idol.

The eleven newcomers New

From the Veiled Hollow to the Farshore by way of the Drakelands and the Evergarden: eleven realms, each with its own quests and inhabitants.

The full list

The Wildheart Basin Dungeon

A level-20 open-field dungeon hidden behind the Sunken Idol in the Palmreach: a flooded jungle caldera, two routes around a beast island, and a ritual terrace beneath a colossal jaguar shrine.

Guided tour

Worth noting

  • 105 new quests and 48 new NPCs spread across the eleven realms.
  • The gaps between hand-authored zones are now filled with terrain: the continent is seamless end to end.
  • An interactive continent overview joins the world map to help you find your way.
03

Mounts become items

The persistent selection is gone: reins are ordinary usable items. Keep them in a bag, drag them to an action bar, click to mount.

Reins in your bag Rework

All six mounts now exist as reins items: bag, action bar, one click and you're mounted. Switching mounts is instant, dismounting needs no channel — and riding training remains the prerequisite.

The system in detail

Worth noting

  • Three speed tiers: uncommon +70%, rare +75%, epic +80%.
  • The epic reins (Aether-Jouster Hover-Cycle, Thunderstrut the Grand Gobbler) only drop from S-rank rifts.
  • The trusty Valorsteed is still the stablemaster's purchase — it has never been a drop.
04

A world streamed in

Chunk streaming replaces loading the world in one block: you see further, memory stops overflowing, and terrain fills in the blank spots on the map.

The world in chunks Perf

The world now loads chunk by chunk around you instead of residing whole in memory: greater view distance with no memory ceiling — it's what makes eleven realms at once possible.

What it changes

Worth noting

  • Procedural terrain fills the spaces between hand-authored zones — no more void between two regions.
  • In flight, the pass-over threshold is raised to grounded stride height: what you'd step over on foot no longer snags you at low altitude.
05

Free-floating meters, NPCs that speak

The combat meter panels move, resize and split apart, hovering breaks damage down — and no greeting NPC is silent anymore.

Meters your way Comfort

The combat meter panels are movable, resizable and separable — and hovering a row opens the damage breakdown, spell by spell.

What changes on screen

Voices everywhere Audio

72 new NPC voices and 334 new clips join the game — 90 voices and 525 voiced lines in total: no greeting NPC is silent anymore.

The full numbers

Worth noting

  • Every new or changed string ships translated into every language in the game — zero lines pending.
  • Under the hood: 22,785 tests green on this release, built from 201 pull requests.
06

The new items, and where to find them

Two legendaries, twelve epics, ten rares — reins aside. At a glance: who drops what, at what rate — click a card for the full list, and any name for its Codex sheet.

Two legendaries S rank

Heart of the Rift (all-class necklace) and Voidsong (caster dagger) — 0.3% each, only on an S-rank rift clear.

Both sheets

Twelve epics Rifts & dungeon

The 4 clear epics (guaranteed from rank B), Zulgar's 3 weapons in the Wildheart Basin, the 3 Riftbound rings from first-clears — and the 2 mount reins of rank S.

The list and sources

Ten environment rares Rifts

Each rift environment has its signature piece (+ two for the Infernal Citadel): a slim chance on trash, a fat chance on the environment's boss — at every rank.

The ten pieces
💎 All of these are searchable in the Codex — and the best ones are already compared in the Builds tab.